![]() ![]() You’ll want to spawn close to a metal spot within range of the commander while leaving space to build your initial energy plants and factories around the commander to minimise walking.Ī typical new player opening build queue might be: Take your time to look around the map and don’t just randomly click in the starting location. Opening build queues will vary for each map, planet terrain, starting location, nearby expansions, opponents, game mode, etc. Optimal build order and factory selection.The key elements of an opening build queue are: Produce fabricators as needed for expansions, proxy bases and eventually the transition to T2 once your economy can support BOTH the cost of a T2 factory and production of T2 units.Produce units to scout, raid and defend your nearby expansions.Avoid stalling your economy with too many fabricators or factories.Minimise walking by your commander and fabricators.Tips for Opening Build Queues to Manage your Economy and Expansion Nuclear Missiles and Unit Cannons are interplanetary.Open the top right planets menu for info like the number of Halley engines required to launch a planet.Link Teleporters by selecting one then right clicking the other teleporter including the Helios Invasion Titan mobile teleporter.T2 Advanced Metal Extractors can be built over the top of T1 Metal Extractors and vice versa.Early game you should snipe fabbers, attack economy and prevent expansion (factories are harder to destroy and cannot produce units with no eco).Control move to break formation and move at full speed (a wide area selection of units will move into formation at the slowest unit speed).AVOID custom line formation moves across the map by moving platoons via waypoints in group formation then shift queuing a custom line formation at destination.Right click drag for local custom line formations.Left click drag for area build, attack, patrol, assist, reclaim, repair, etc.PA uses a streaming economy based on energy and metal:. ![]() Alternate between Galactic War and AI Skirmish with the Queller AI mod and map packs.Read the Galactic War Difficulty and Adding More Maps guide.Have fun even if you’re losing (it takes time to learn).Practice on different maps (search for map under the Community Mods available tab then browse for new maps when selecting a system).Practice against different Queller AI mod personalities.Practice against the AI in skirmish mode (your goal is to win games with two Absurd AI players consistently).Watch replays (with caps lock on to see orders) including the top 10 gold, platinum and star ranked players (gold will be easier to emulate if you are new).Review every game you play using chronocam at the end of your game.Explore units using sandbox mode and the unit database:.Read the Controls and User Interface guide.This will prevent expansion to this side.Discord: Like any RTS there is a learning curve I also like to post a group of units out of the visual range, but near the enemy. Don't use this if you have a small army though, you will lose both sides more easily. There is normally one side less defended than the other and that gives me the opportunity to do more damage. Send units patrol the entire planet, so you can detect and prepare for incoming attacks in time.įor offensive manoeuver, I like to attack on two fronts if possible. Build lots of electricity, assist factories, build turrets. Never leave you commander idle if you have the Eco to build. ![]() Away from my main base, I build 1 or 2 factory to defend without having to send units all the way. Send groups of 3-5 dox to metal clusters so they kill the enemy fabbers that try to claim them early game. ![]() In addition to all what has been said here, I'd like to talk about strategy, instead of build order. Buy PAĭedicated / Custom / WAN / LAN / Local Serversĭealing with Crashes? UPDATE YOUR DRIVERS Rule 4: Issue reports and discussion about defects will be removed. Planetary Annihilation: TITANS & Classic PA ![]()
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